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- stop();
- delete ball.onEnterFrame;
- ball._x = 170;
- ball._y = 20;
- ball._xscale = 970;
- ball._yscale = 970;
- flame._alpha = 0;
- ball.onEnterFrame = function()
- {
- this._rotation += 90;
- this._x -= 2;
- };
- flame.onEnterFrame = function()
- {
- this._x = ball._x + 104;
- this._alpha = this._alpha + 1;
- if(this._alpha >= 100)
- {
- delete ball.onEnterFrame;
- delete this.onEnterFrame;
- play();
- }
- };
-